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I personally edit all my animatics using video editing software like Sony Vegas, Adobe Premiere and more recently KDenlive. Note that i’m only suggesting this because it is highly probable that Pencil2D will never go the route of becoming a full-fledged video editor in terms of capacity to handle super long files with multiple tracks, as it is primarily thought and developed as an animation tool.Īside from that I’m a firm proponent of using specialized tools for specialized workflows. While we want Pencil2D to have suitable capabilities to handle sound files so you can work with dialogue and sparse sound effects PER scene / file, if you are doing animatics for a living please consider using a video editor instead, particularly if you’re handling more than 20 sound tracks at all times or if your’re handling broadcast files with an average length of 8 to 24 minutes and above. That is not the case and actually a few of them should hopefully still occur down the line once they are reviewed in the context of the application. Of course I’m not saying most of your requests related to sound won’t happen.
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Note that these mockups were updated at several times so there are icons that won’t be matching places or graphics but these can give you an overall sense of how it will look in the As a personal comment regarding your requirements for sound, I’ve worked professionally in animation, compositing and editing departments and after experiencing the full script to screen workflow in a few productions, to be honest Pencil2D is NOT an appropriate tool for video editing and by extension animatic /leica reel authoring. We have a mockup target for how we want it to look, but that is of course subject to change and improvement. It is also important to note that all of these features you mentioned will surely be delayed until the new timeline is rewritten from scratch since the current one is severely limited.
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We’re actually hyper aware of all of these requirements you mentioned and we have a feature roadmap on our developer forum which you can see here however it is still lacking some other features that have already been asked by professional animators it just takes time to update all of them and even more to implement them.since developers are currently fixing critical bugs, and finishing features that were begun several months ago, once those tasks are finished a new set of tasks will be started and hopefully the timeline overhaul is among those.


